package main;

import java.awt.Dimension;

import com.golden.gamedev.GameEngine;
import com.golden.gamedev.GameLoader;

/**
 * Used to invoke the game with specified properties.
 */
public class Main
{

	/**
	 * The main point of entry into Bubblefish Bob.
	 * @param args command-line arguments (unused)
	 */
	public static void main(String[] args)
	{
		/*
		 * Set up some game properties.
		 */
		GameLoader game = new GameLoader();
		Dimension dim = new Dimension(480, 360);
		GameEngine bob = new engine.BubblefishEngine();
		boolean fullscreen = false;
		
		/*
		 * Start the game!
		 */
		game.setup(bob, dim, fullscreen);
		game.start();
	}

}
